![]() Keep your followers happy and fed so that they work harder and are completely loyal to you. The aim of this part of the game is to build loyalty and keep devotion flowing. ![]() When you’re not out on a crusade, you’ll be back in your very own cult. Keep those followers loyal with some good, old-fashioned mushrooms!! Keep the Faith However, the simplicity feels so natural and in keeping with the game’s style that if they added anything else – like special attacks or a weapon’s bank- I feel like it would ruin the feel of the game. It’s a simple way to fight and get through the rooms, but it can be frustrating at times. But this simplicity has its pros and cons. Depending on which crown curse you’re given, this one might not be used as often as the others. When it comes to the action, you’ll only use 3 buttons doge, attack, and crown curse. This will come in handy later as you build your cult. As expected, each world gets more and more difficult and once you’ve defeated the Bishop of each level, you can go back and fight stronger monsters for better rewards. For people like me who hate creepy crawlies, the spiders will probably be the worst. The fighting style is fun and simple, and the monsters vary and keep with the creepy aesthetic of the game. You never fully know what you’ll come up against at every stage. This means that if your crusade is unsuccessful the experience will be different when you head back, so it makes for more interesting gameplay. Every time you enter one of the worlds, the layout, weapons, and enemies are randomly generated, so you never get the same path twice. Each one is a rogue-like style with a different theme. The One Who Waits also needs a cult, and this is how you develop your character and grow. Sounds simple, right? Well, that’s not your only job in the game. Your mission? Kill The Bishops of the Old Faith and free The One Who Waits Below. You see that adorable little lamb there? Well, that’s you. Your new favourite character, the Lamb, in my very own cult compound. ![]()
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